7.6.1

Prototype Development

Test yourself

Prototype Development

You are required to make a final prototype of your solution, this is usually in full size however scaled versions can be submitted.

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Your prototype

  • The prototype is the final version of your ideas so should showcase what your design solution is.
  • It is important that your prototype links to your chosen specialist area: (papers and boards, timber based materials, metal based materials, polymers, textile based materials, electronic and mechanical system.)
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Developing a prototype

  • Design and develop prototypes in response to client wants and needs.
  • Whilst manufacturing your prototype think about the following points:
    • Does it satisfy the requirements of the brief?
    • Does it respond to your client’s wants and needs?
    • Does it demonstrate innovation?
    • Is it functional?
    • Have you considered the aesthetics (looks)?
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Planning your prototype

  • You should reflect on your models and designs before making your final prototype.
  • Ensure you plan what you're making by using a flow diagram and/or gantt chart so you are aware about the timescales.
  • Ensure you get regular feedback from your client.
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ACCESS FM

  • Use ACCESS FM to help evaluate your prototype:
    • AESTHETICS - How does it look? Is it appealing?
    • CLIENT - Does your client like it? What feedback did they give you?
    • COST - Is it in budget? Is it inline price wise with similar products?
    • ENVIRONMENT - Is it environmentally friendly/ End of life considerations?
    • SIZE - Is it the right size?
    • SAFETY - How is it safe?
    • FUNCTION - Does it work? Test it out
    • MATERIALS - Which materials and why? Any other options or changes?

Jump to other topics

1Core Technical Principles

2Paper & Board: Specialist Technical Principles

3Timber: Specialist Technical Principles

4Metal: Specialist Technical Principles

5Polymers: Specialist Technical Principles

6Textiles: Specialist Technical Principles

7Designing & Making Principles

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