6.1.11
Negative Cultural Impacts
Test your knowledge with free interactive questions on Seneca — used by over 10 million students.
Negative Cultural Impacts
Technology has negatively impacted several areas of society. For example:

Health
- Overuse of technology can lead to issues such as:
- Repetitive strain injury (RSI).
- Eye strain.
- Neck and back problems.
- Lack of exercise.

Education
- Technology is expensive, and poorer schools (especially abroad) cannot afford devices.
- This contributes to the digital divide.

Work-life-balance
- Feeling like work never finishes can result in an intrusion on family time, resulting in poorer relationships and less rest.
- A poor work-life-balance can have a significant impact on the wellbeing of employees and their families.

Fake news
- The main news source for young adults is social media.
- Fake news stories can spread very quickly on these websites.
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems4.2.2Types of Computer Systems4.2.3Memory - RAM4.2.4Memory - ROM4.2.5Memory - Cache4.2.6Running Out of Memory4.2.7Virtual Memory4.2.8Magnetic Storage4.2.9Properties of Magnetic Media4.2.10Examples of Magnetic Storage4.2.11Solid State Storage4.2.12Properties of Solid State Media4.2.13Optical Storage4.2.14Properties of Optical Storage4.2.15Examples of Optical Storage4.2.16Types of Optical Disk4.2.17Von Neumann Architecture4.2.18Registers of the Central Processing Unit (CPU)4.2.19Fetch-Decode-Execute Cycle4.2.20Factors Affecting CPU Performance4.2.21The Cloud4.2.22How the Cloud Works4.2.23The Cloud - Pros4.2.24The Cloud - Cons4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks5.1.2Network Performance5.1.3Types of Network5.1.4Client-Server Model5.1.5Pros of Client-Server Model5.1.6Cons of Client-Server Model5.1.7Peer-to-Peer Model5.1.8Pros of Peer-to-Peer Model5.1.9Cons of Peer-to-Peer Model5.1.10Network Hardware5.1.11Transmission Media5.1.12WiFi5.1.13WiFi Frequency and Channels5.1.14WiFi Encryption5.1.15Network Protocols5.1.16Transmission Protocols5.1.17Web Protocols5.1.18Email Protocols5.1.19Layers5.1.20TCP and OSI Models5.1.21Advantages of Layering5.1.22Topology - Star5.1.23Topology - Mesh5.1.24Topology - Ring5.1.25Topology - Bus5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste6.1.2Energy Consumption6.1.3Positive Environmental Impact6.1.4Ethical Issues - The Digital Divide6.1.5Ethical Issues - Net Neutrality6.1.6Ethical Issues - Working Conditions6.1.7Ethical Issues - Censorship6.1.8Online Activity Tracking6.1.9The Internet of Things6.1.10Positive Cultural Impacts6.1.11Negative Cultural Impacts6.1.12Data Protection Act6.1.13Computer Misuse Act6.1.14Copyright Designs and Parents Act6.1.15Creative Commons Licensing6.1.16Freedom of Information Act6.1.17Open Source Software6.1.18Proprietary Software6.1.19Licensing Issues6.1.20End of Topic Test - Software & Issues
Jump to other topics
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems4.2.2Types of Computer Systems4.2.3Memory - RAM4.2.4Memory - ROM4.2.5Memory - Cache4.2.6Running Out of Memory4.2.7Virtual Memory4.2.8Magnetic Storage4.2.9Properties of Magnetic Media4.2.10Examples of Magnetic Storage4.2.11Solid State Storage4.2.12Properties of Solid State Media4.2.13Optical Storage4.2.14Properties of Optical Storage4.2.15Examples of Optical Storage4.2.16Types of Optical Disk4.2.17Von Neumann Architecture4.2.18Registers of the Central Processing Unit (CPU)4.2.19Fetch-Decode-Execute Cycle4.2.20Factors Affecting CPU Performance4.2.21The Cloud4.2.22How the Cloud Works4.2.23The Cloud - Pros4.2.24The Cloud - Cons4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks5.1.2Network Performance5.1.3Types of Network5.1.4Client-Server Model5.1.5Pros of Client-Server Model5.1.6Cons of Client-Server Model5.1.7Peer-to-Peer Model5.1.8Pros of Peer-to-Peer Model5.1.9Cons of Peer-to-Peer Model5.1.10Network Hardware5.1.11Transmission Media5.1.12WiFi5.1.13WiFi Frequency and Channels5.1.14WiFi Encryption5.1.15Network Protocols5.1.16Transmission Protocols5.1.17Web Protocols5.1.18Email Protocols5.1.19Layers5.1.20TCP and OSI Models5.1.21Advantages of Layering5.1.22Topology - Star5.1.23Topology - Mesh5.1.24Topology - Ring5.1.25Topology - Bus5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste6.1.2Energy Consumption6.1.3Positive Environmental Impact6.1.4Ethical Issues - The Digital Divide6.1.5Ethical Issues - Net Neutrality6.1.6Ethical Issues - Working Conditions6.1.7Ethical Issues - Censorship6.1.8Online Activity Tracking6.1.9The Internet of Things6.1.10Positive Cultural Impacts6.1.11Negative Cultural Impacts6.1.12Data Protection Act6.1.13Computer Misuse Act6.1.14Copyright Designs and Parents Act6.1.15Creative Commons Licensing6.1.16Freedom of Information Act6.1.17Open Source Software6.1.18Proprietary Software6.1.19Licensing Issues6.1.20End of Topic Test - Software & Issues
Practice questions on Negative Cultural Impacts
Can you answer these? Test yourself with free interactive practice on Seneca — used by over 10 million students.
- 1What is the main news source for young adults?Multiple choice
- 2Health issues related to the overuse of technology:Fill in the list
- 3
- 4
- 5
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