6.1.11
Negative Cultural Impacts
Negative Cultural Impacts
Negative Cultural Impacts
Technology has negatively impacted several areas of society. For example:


Health
Health
- Overuse of technology can lead to issues such as:
- Repetitive strain injury (RSI).
- Eye strain.
- Neck and back problems.
- Lack of exercise.


Education
Education
- Technology is expensive, and poorer schools (especially abroad) cannot afford devices.
- This contributes to the digital divide.


Work-life-balance
Work-life-balance
- Feeling like work never finishes can result in an intrusion on family time, resulting in poorer relationships and less rest.
- A poor work-life-balance can have a significant impact on the wellbeing of employees and their families.


Fake news
Fake news
- The main news source for young adults is social media.
- Fake news stories can spread very quickly on these websites.
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
Jump to other topics
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
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