4.4.1
Operating Systems
Operating Systems
Operating Systems
An operating system is an essential piece of software that is loaded when a computer boots up.


Purpose of the OS
Purpose of the OS
- An operating system (OS) is a piece of system software which controls the hardware within a computer.


API
API
- Operating systems provide an application programming interface (API).
- This is a set of code libraries that software developers can use to write applications for that operating system.


Managers
Managers
- The operating system is responsible for many pieces of hardware, each of which is controlled by a dedicated 'manager':
- The user interface (UI) manager provides the user interface which allows users to control the computer.
- The device manager allocates resources to external hardware devices and allows them to be used by applications.
- The memory manager controls the allocation of memory between applications.


More managers
More managers
- The user manager authenticates and separates users of the computer.
- The process manager controls the allocation of central processing unit (CPU) cycles to multiple running applications.
- The file manager controls the opening, reading and writing of files in secondary storage.
Operating Systems
Operating Systems
An operating system is an essential piece of software that is loaded when a computer boots up.


Purpose of the OS
Purpose of the OS
- An operating system (OS) is a piece of system software which controls the hardware within a computer.


API
API
- Operating systems provide an application programming interface (API).
- This is a set of code libraries that software developers can use to write applications for that operating system.


Managers
Managers
- The operating system is responsible for many pieces of hardware, each of which is controlled by a dedicated 'manager':
- The user interface (UI) manager provides the user interface which allows users to control the computer using either a command line interface or a graphical user interface.
- The device manager allocates resources to external hardware devices and allows them to be used by applications.
- The memory manager controls the allocation of memory between applications.


Users
Users
- The user manager authenticates and separates users of the computer.
- A single-user operating system is an OS which supports one user at a time.
- A multi-user operating system allows several users to be connected at the same time.
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
Jump to other topics
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
Unlock your full potential with Seneca Premium
Unlimited access to 10,000+ open-ended exam questions
Mini-mock exams based on your study history
Unlock 800+ premium courses & e-books