4.2.5
Memory - Cache
Cache
Cache
Cache memory is a small amount of fast memory inside the processor. It is usually made of EEPROM flash memory.


Non-volatile
Non-volatile
- Flash memory is non-volatile. This means that it will keep its contents once power is switched off.


Short lifetime
Short lifetime
- Flash memory can only be flashed (re-written) a certain number of times before it starts to degrade.
- We may lose access to the drive once the flash memory has degraded past a point.
- Re-writable devices often include several blocks of flash memory. This means that only one block must be flashed at a time and so the device will last longer.


Fast access
Fast access
- Flash memory is significantly faster than many other storage media such as Hard Disk Drives (HDDs).
- This is partly because flash memory does not have any moving parts, and so we do not need to wait for parts to move before we can access the drive.


Robust
Robust
- Flash memory is not easily damaged by shocks.
- Flash memory is appropriate in scenarios where it might be exposed to lots of vibrations. For example:
- Industrial machinery.
- Vehicles.
RAM vs ROM
RAM vs ROM
Random Access Memory and Read-Only Memory are two types of main memory.


RAM
RAM
- RAM is volatile.
- RAM is much faster to access than secondary storage.
- RAM is much more expensive per unit capacity than secondary storage media.
- Random Access means that any part of the memory can be accessed as quickly as any other part of the memory.


ROM
ROM
- ROM is non-volatile.
- ROM is often made from flash memory.
- ROM usually only stores the BIOS.
- ROM is very fast to access.
- ROM is expensive, so tends to be only small.
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
Jump to other topics
1Problem Solving
1.1Algorithms
1.2Decomposition & Abstraction
2Programming
2.1Develop Code
2.2Constructs
2.3Data Types & Structures
2.6Subprograms
3Data
3.2Data Representation
3.3Data Storage & Compression
3.4Encryption
4Computers
4.1Machines & Computational Modelling
4.2Hardware
4.2.1Elements of Computer Systems
4.2.2Types of Computer Systems
4.2.3Memory - RAM
4.2.4Memory - ROM
4.2.5Memory - Cache
4.2.6Running Out of Memory
4.2.7Virtual Memory
4.2.8Magnetic Storage
4.2.9Properties of Magnetic Media
4.2.10Examples of Magnetic Storage
4.2.11Solid State Storage
4.2.12Properties of Solid State Media
4.2.13Optical Storage
4.2.14Properties of Optical Storage
4.2.15Examples of Optical Storage
4.2.16Types of Optical Disk
4.2.17Von Neumann Architecture
4.2.18Registers of the Central Processing Unit (CPU)
4.2.19Fetch-Decode-Execute Cycle
4.2.20Factors Affecting CPU Performance
4.2.21The Cloud
4.2.22How the Cloud Works
4.2.23The Cloud - Pros
4.2.24The Cloud - Cons
4.2.25End of Topic Test - Hardware
4.4Software
5Communication & The Internet
5.1Networks
5.1.1Benefits of Networks
5.1.2Network Performance
5.1.3Types of Network
5.1.4Client-Server Model
5.1.5Pros of Client-Server Model
5.1.6Cons of Client-Server Model
5.1.7Peer-to-Peer Model
5.1.8Pros of Peer-to-Peer Model
5.1.9Cons of Peer-to-Peer Model
5.1.10Network Hardware
5.1.11Transmission Media
5.1.12WiFi
5.1.13WiFi Frequency and Channels
5.1.14WiFi Encryption
5.1.15Network Protocols
5.1.16Transmission Protocols
5.1.17Web Protocols
5.1.18Email Protocols
5.1.19Layers
5.1.20TCP and OSI Models
5.1.21Advantages of Layering
5.1.22Topology - Star
5.1.23Topology - Mesh
5.1.24Topology - Ring
5.1.25Topology - Bus
5.1.26End of Topic Test - Networks
5.2Network Security
6The Bigger Picture
6.1Emerging Trends, Issues & Impact
6.1.1E-Waste
6.1.2Energy Consumption
6.1.3Positive Environmental Impact
6.1.4Ethical Issues - The Digital Divide
6.1.5Ethical Issues - Net Neutrality
6.1.6Ethical Issues - Working Conditions
6.1.7Ethical Issues - Censorship
6.1.8Online Activity Tracking
6.1.9The Internet of Things
6.1.10Positive Cultural Impacts
6.1.11Negative Cultural Impacts
6.1.12Data Protection Act
6.1.13Computer Misuse Act
6.1.14Copyright Designs and Parents Act
6.1.15Creative Commons Licensing
6.1.16Freedom of Information Act
6.1.17Open Source Software
6.1.18Proprietary Software
6.1.19Licensing Issues
6.1.20End of Topic Test - Software & Issues
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