1.3.3
Network Performance
Network Performance
Network Performance
There are many factors which affect the overall performance on a network:


Bandwidth
Bandwidth
- Bandwidth is the quantity of data that can be transferred in a set amount of time.
- Higher bandwidths mean higher performance potential of the network.
- If many devices share the same bandwidth, each device may get slower speeds.


Wired vs wireless
Wired vs wireless
- Wired networks are usually much faster and more reliable.
- There is a greater chance of all of the packets of data arriving at their intended destination when using wired networks. There is very little interference with the signal.
- Data packets being sent wirelessly are competing with other wireless signals, which increases the rate at which data will not arrive at its destination.
- Wireless performance depends on how well a computer can pick up the signal, but is rarely better than a wired connection would be.


Choice of hardware
Choice of hardware
- Copper cables (Ethernet) use electrical signals. They are cheap but can suffer from interference and have a limited maximum speed.
- Fibre optic cables use light signals, allowing very high speeds, long distances, and no electrical interference.
- Network interface cards (NICs) affect performance depending on whether they support faster standards (e.g., 1 Gb/s vs 100 Mb/s).
- Routers and switches must be powerful enough to handle the number of connected devices. Weaker devices create bottlenecks.


Topology
Topology
- The topology of the network (how the computers are laid out and connected together) impacts the network performance.
- Star topology often gives the best performance because each device has a direct connection to a central switch or server.
- In a bus topology, all devices share one cable, so performance drops as more devices are added.
- In a mesh topology, many routes exist, so data can travel more efficiently, improving reliability and speed.
Network Performance (cont.)
Network Performance (cont.)


Number of users
Number of users
- Lots of devices using the network at the same time can overload it, reducing speed for everyone.
- Heavy activities like video streaming or gaming can slow down other users.


Distance and latency
Distance and latency
- The distance that data has to travel affects the performance of a network.
- Both wired and wireless connections may need repeaters to boost the strength of the signal carrying the data packets.
- Devices are slower, especially on a wireless network, the further away a device is from the wireless access point
- Latency is the delay before data begins transferring.
- Wireless networks usually have higher latency than wired.
- Long distances or too many network hops increase latency.


Interference
Interference
- Certain physical materials do not allow wireless signals to pass through.
- This type of interference increases the rate at which data packets are lost.
- Have you ever entered a building and lost your phone signal? This may be because of the construction of the building.
Network Performance: Solutions
Network Performance: Solutions
Here are some possible ways to improve the performance of a network.


Wired vs wireless
Wired vs wireless
- Problem: Wireless networks suffer from interference, weak signal strength, and congestion.
- Solution:
- Switch to a wired Ethernet connection for devices that need stable, high-speed performance.
- Place the Wi-Fi router centrally to improve coverage.
- Upgrade to dual-band or tri-band Wi-Fi (2.4 GHz + 5 GHz) to reduce interference.


Hardware Type
Hardware Type
- Problem: Copper cables are slower and more susceptible to interference.
- Solution:
- Upgrade to fibre optic cables, which provide higher speeds, longer distances, and immunity to electrical interference.
- Replace old Cat5 cables with Cat6 or Cat6a Ethernet cables for faster wired connections.


Network topology
Network topology
- Problem: Inefficient topologies (like bus) reduce performance as more devices join.
- Solution:
- Use a star topology, where each device connects to a central switch for better speed and reliability.
- For large, mission-critical networks, use mesh topology to provide multiple data routes and reduce congestion.


Bandwidth
Bandwidth
- Problem: Many devices share limited bandwidth, slowing the network.
- Solution:
- Increase the available bandwidth from the ISP (upgrade broadband package).
- Use Quality of Service (QoS) settings on the router to prioritise important traffic (e.g., video calls, gaming).
- Reduce unnecessary background usage (e.g., cloud backups during peak hours).


Number of users
Number of users
- Problem: Too many users/devices overload the network.
- Solution:
- Add extra access points or Wi-Fi extenders to spread the load.
- Split devices between 2.4 GHz and 5 GHz bands.
- Use wired connections for some devices to reduce wireless traffic.


Interference
Interference
- Problem: Wireless signals are disrupted by physical barriers or other electronics.
- Solution:
- Change the Wi-Fi channel to avoid interference from neighbouring networks.
- Move the router away from microwaves, cordless phones, and thick walls.
- Upgrade to Wi-Fi 5 or Wi-Fi 6, which handle interference better.
1Computer Systems
1.1Systems Architecture
1.2Memory & Storage
1.2.1Types of Memory
1.2.2Flash Memory
1.2.3Properties of Flash Memory
1.2.4Running Out of Memory
1.2.5Virtual Memory
1.2.6Units of Capacity
1.2.7Calculating Capacity Requirements
1.2.8Solid State Storage
1.2.9Properties of Solid State Media
1.2.10Magnetic Storage
1.2.11Properties of Magnetic Media
1.2.12Examples of Magnetic Storage
1.2.13Optical Storage
1.2.14Properties of Optical Media
1.2.15Examples of Optical Storage
1.2.16Types of Optical Disk
1.2.17Number Bases
1.2.18Converting Number Bases
1.2.19Hexadecimal
1.2.20Using Hexadecimal
1.2.21Converting Denary & Hexadecimal
1.2.22Binary Addition
1.2.23Binary Shifts
1.2.24Representing Text
1.2.25ASCII & Unicode
1.2.26Representing Images
1.2.27Converting Binary & Images
1.2.28Representing Sound
1.2.29Data Compression
1.2.30Grade 9 - Storage
1.2.31Exam-Style Questions - Primary Memory
1.2.32Exam-Style Questions - Storage
1.2.33Exam-Style Questions - Data Conversions
1.2.34Diagnostic Misconceptions - RAM vs ROM
1.2.35Diagnostic Misconceptions - Bits, Nibbles & Bytes
1.2.36Diagnostic Misconceptions - Bits Required to Store
1.2.37End of Topic Test - Computer Systems
1.2.38End of Topic Test - Representation
1.3Computer Networks, Connections & Protocols
1.3.1Benefit of Networks
1.3.2Types of Networks
1.3.3Network Performance
1.3.4Networks: How Do Packets Get Routed?
1.3.5Client-Server Model
1.3.6Pros & Cons of Client-Server Model
1.3.7Peer-to-Peer Model
1.3.8Pros & Cons of Peer-to-Peer Model
1.3.9Network Hardware
1.3.10Transmission Media
1.3.11What is the Internet?
1.3.12URLs
1.3.13DNS & Web Hosting
1.3.14The Cloud
1.3.15Pros & Cons of the Cloud
1.3.16Star & Mesh Network Topologies
1.3.17WiFi
1.3.18WiFi Frequency & Channels
1.3.19WiFi Encryption
1.3.20IP Addresses
1.3.21MAC Addresses
1.3.22Network Protocols
1.3.23Transmission Protocols
1.3.24Application Protocols
1.3.25Layers
1.3.26Advantages of Layering
1.3.27Exam-Style Questions - Networking Models
1.3.28Exam-Style Questions - Network Protocols
1.3.29Diagnostic Misconceptions - LAN vs WAN
1.4Network Security
1.4.1Forms of Attack
1.4.2Penetration Testing
1.4.3Malware
1.4.4How Malware Spreads
1.4.5Social Engineering
1.4.6Phishing
1.4.7Cracking Passwords
1.4.8Denial of Service Attacks
1.4.9Data Interception
1.4.10Methods of Data Interception
1.4.11SQL Injection
1.4.12Network Administration
1.4.13Network Forensics
1.4.14Protecting Against Malware
1.4.15Firewalls
1.4.16User Access Levels
1.4.17Passwords
1.4.18Encryption
1.4.19End of Topic Test - Networks
1.5Systems Software
1.6Ethical, Legal, Cultural & Environmental Concern
1.6.1Open Source Software
1.6.2Proprietary Software
1.6.3Licensing Issues
1.6.4Ethical Issues - The Digital Divide
1.6.5Ethical Issues - Net Neutrality
1.6.6Ethical Issues - Working Conditions
1.6.7Ethical Issues - Censorship
1.6.8Exam-Style Questions - Ethical Issues
1.6.9Data Protection Act 1998
1.6.10Computer Misuse Act (1990)
1.6.11Copyright Designs & Patents Act (1988)
1.6.12Creative Commons Licensing
1.6.13Freedom of Information Act (2000)
1.6.14Cultural Issues
1.6.15Environmental Issues
1.6.16Online Activity Tracking & The Internet of Things
1.6.17Stakeholders
1.6.18Other Impacts of Digital Technology on Society
1.6.19End of Topic Test - Software & Issues
1.6.20Diagnostic Misconceptions - Open Source
2Computational Thinking, Algorithms & Programming
2.1Algorithms
2.1.1Computational Thinking - Abstraction
2.1.2Computational Thinking - Decomposition
2.1.3Algorithmic Thinking
2.1.4Pseudocode
2.1.5Flowchart Diagrams
2.1.6Interpreting Algorithms
2.1.7Correcting Algorithms
2.1.8Completing Algorithms
2.1.9Search Algorithms
2.1.10Binary Search
2.1.11Linear Search
2.1.12Overview of Sort Algorithms
2.1.13Bubble Sort
2.1.14Merge Sort
2.1.15Insertion Sort
2.1.16Exam-Style Questions - Sorting Algorithms
2.2Programming Fundamentals
2.2.1Variable Declaration & Assignment
2.2.2Input & Output
2.2.3Program Flow - Sequence
2.2.4Program Flow - Selection
2.2.5Program Flow - Iteration
2.2.6Arithmetic Operators
2.2.7Relational Operators
2.2.8Boolean Operators
2.2.9Data Types
2.2.10Casting
2.2.11Arrays
2.2.12Strings
2.2.13File Handling
2.2.14Structuring Data - Records
2.2.15Structured Query Language
2.2.16Random Number Generation
2.2.17End of Topic Test - Programming
2.2.18Exam-Style Questions - Translation
2.2.19Diagnostic Misconceptions - Comparison Operators
2.2.20Diagnostic Misconceptions - = & ==
2.2.21Diagnostic Misconceptions - Types of Data
2.2.22Diagnostic Misconceptions - Last Line of Code
2.2.23Diagnostic Misconceptions - Array Index
2.3Producing Robust Programs
2.4Boolean Logic
Jump to other topics
1Computer Systems
1.1Systems Architecture
1.2Memory & Storage
1.2.1Types of Memory
1.2.2Flash Memory
1.2.3Properties of Flash Memory
1.2.4Running Out of Memory
1.2.5Virtual Memory
1.2.6Units of Capacity
1.2.7Calculating Capacity Requirements
1.2.8Solid State Storage
1.2.9Properties of Solid State Media
1.2.10Magnetic Storage
1.2.11Properties of Magnetic Media
1.2.12Examples of Magnetic Storage
1.2.13Optical Storage
1.2.14Properties of Optical Media
1.2.15Examples of Optical Storage
1.2.16Types of Optical Disk
1.2.17Number Bases
1.2.18Converting Number Bases
1.2.19Hexadecimal
1.2.20Using Hexadecimal
1.2.21Converting Denary & Hexadecimal
1.2.22Binary Addition
1.2.23Binary Shifts
1.2.24Representing Text
1.2.25ASCII & Unicode
1.2.26Representing Images
1.2.27Converting Binary & Images
1.2.28Representing Sound
1.2.29Data Compression
1.2.30Grade 9 - Storage
1.2.31Exam-Style Questions - Primary Memory
1.2.32Exam-Style Questions - Storage
1.2.33Exam-Style Questions - Data Conversions
1.2.34Diagnostic Misconceptions - RAM vs ROM
1.2.35Diagnostic Misconceptions - Bits, Nibbles & Bytes
1.2.36Diagnostic Misconceptions - Bits Required to Store
1.2.37End of Topic Test - Computer Systems
1.2.38End of Topic Test - Representation
1.3Computer Networks, Connections & Protocols
1.3.1Benefit of Networks
1.3.2Types of Networks
1.3.3Network Performance
1.3.4Networks: How Do Packets Get Routed?
1.3.5Client-Server Model
1.3.6Pros & Cons of Client-Server Model
1.3.7Peer-to-Peer Model
1.3.8Pros & Cons of Peer-to-Peer Model
1.3.9Network Hardware
1.3.10Transmission Media
1.3.11What is the Internet?
1.3.12URLs
1.3.13DNS & Web Hosting
1.3.14The Cloud
1.3.15Pros & Cons of the Cloud
1.3.16Star & Mesh Network Topologies
1.3.17WiFi
1.3.18WiFi Frequency & Channels
1.3.19WiFi Encryption
1.3.20IP Addresses
1.3.21MAC Addresses
1.3.22Network Protocols
1.3.23Transmission Protocols
1.3.24Application Protocols
1.3.25Layers
1.3.26Advantages of Layering
1.3.27Exam-Style Questions - Networking Models
1.3.28Exam-Style Questions - Network Protocols
1.3.29Diagnostic Misconceptions - LAN vs WAN
1.4Network Security
1.4.1Forms of Attack
1.4.2Penetration Testing
1.4.3Malware
1.4.4How Malware Spreads
1.4.5Social Engineering
1.4.6Phishing
1.4.7Cracking Passwords
1.4.8Denial of Service Attacks
1.4.9Data Interception
1.4.10Methods of Data Interception
1.4.11SQL Injection
1.4.12Network Administration
1.4.13Network Forensics
1.4.14Protecting Against Malware
1.4.15Firewalls
1.4.16User Access Levels
1.4.17Passwords
1.4.18Encryption
1.4.19End of Topic Test - Networks
1.5Systems Software
1.6Ethical, Legal, Cultural & Environmental Concern
1.6.1Open Source Software
1.6.2Proprietary Software
1.6.3Licensing Issues
1.6.4Ethical Issues - The Digital Divide
1.6.5Ethical Issues - Net Neutrality
1.6.6Ethical Issues - Working Conditions
1.6.7Ethical Issues - Censorship
1.6.8Exam-Style Questions - Ethical Issues
1.6.9Data Protection Act 1998
1.6.10Computer Misuse Act (1990)
1.6.11Copyright Designs & Patents Act (1988)
1.6.12Creative Commons Licensing
1.6.13Freedom of Information Act (2000)
1.6.14Cultural Issues
1.6.15Environmental Issues
1.6.16Online Activity Tracking & The Internet of Things
1.6.17Stakeholders
1.6.18Other Impacts of Digital Technology on Society
1.6.19End of Topic Test - Software & Issues
1.6.20Diagnostic Misconceptions - Open Source
2Computational Thinking, Algorithms & Programming
2.1Algorithms
2.1.1Computational Thinking - Abstraction
2.1.2Computational Thinking - Decomposition
2.1.3Algorithmic Thinking
2.1.4Pseudocode
2.1.5Flowchart Diagrams
2.1.6Interpreting Algorithms
2.1.7Correcting Algorithms
2.1.8Completing Algorithms
2.1.9Search Algorithms
2.1.10Binary Search
2.1.11Linear Search
2.1.12Overview of Sort Algorithms
2.1.13Bubble Sort
2.1.14Merge Sort
2.1.15Insertion Sort
2.1.16Exam-Style Questions - Sorting Algorithms
2.2Programming Fundamentals
2.2.1Variable Declaration & Assignment
2.2.2Input & Output
2.2.3Program Flow - Sequence
2.2.4Program Flow - Selection
2.2.5Program Flow - Iteration
2.2.6Arithmetic Operators
2.2.7Relational Operators
2.2.8Boolean Operators
2.2.9Data Types
2.2.10Casting
2.2.11Arrays
2.2.12Strings
2.2.13File Handling
2.2.14Structuring Data - Records
2.2.15Structured Query Language
2.2.16Random Number Generation
2.2.17End of Topic Test - Programming
2.2.18Exam-Style Questions - Translation
2.2.19Diagnostic Misconceptions - Comparison Operators
2.2.20Diagnostic Misconceptions - = & ==
2.2.21Diagnostic Misconceptions - Types of Data
2.2.22Diagnostic Misconceptions - Last Line of Code
2.2.23Diagnostic Misconceptions - Array Index
2.3Producing Robust Programs
2.4Boolean Logic
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