3.2.8
Principles of Data Storage
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Principles of Data Storage
In any organisation, it is imperative that the data stored is as accurate as possible. A set of principles are implemented to ensure data accuracy.

Transaction processing
- A transaction on a database comprises of a series of small actions.
- For example, buying cinema tickets.
- A database management system (DBMS) has to ensure that all of the possible concurrent transactions (like multiple bookings at the same time) will leave the data in the same state as if each transaction was performed one after another.

Record locking
- Record locking is used to lock a record in a table until a transaction is completed.
- If the transaction fails, the record is unlocked for someone else to access.

Redundancy
- Databases for organisations such as hospitals, military forces and banks need to ensure they have redundancies built into their database systems.
- This means they will have multiple clone database systems all running at the same time that are all mirror images of one another.

Redundancy cont.
- Redundant systems are usually kept in geographically different places. These systems constantly monitor each other.
- If one system goes down, then other systems can take over and will update the system that has gone down.
- One of the other redundancy systems instantly takes over and continues to provide the service needed.
1Components of a Computer
1.1Structure & Function of the Processor
1.2Types of Processors
1.3Input, Output & Storage
1.3.1Elements of Computer Systems1.3.2Types of Computer Systems1.3.3How Magnetic Storage Works1.3.4Properties of Magnetic Storage1.3.5Examples of Magnetic Storage1.3.6How Optical Storage Works1.3.7Properties of Optical Storage1.3.8Examples of Optical Storage1.3.9Types of Optical Disc1.3.10Random Access Memory1.3.11Read Only Memory1.3.12Uses of Flash Memory1.3.13Properties of Flash Memory1.3.14What to do When We Run Out of Memory1.3.15How Virtual Memory Works
2Software & Software Development
2.1Systems Software
2.2Applications Generation
2.2.1Applications Software2.2.2Utilities2.2.3Encryption Software2.2.4Defragmentation Software2.2.5Data Compression Software2.2.6Backup Software2.2.7Open Source Software2.2.8Proprietary Software2.2.9Licensing Issues2.2.10Compilers2.2.11Interpreters2.2.12Assemblers2.2.13Compiling a Program2.2.14Lexical Analysis2.2.15Compilation Stages2.2.16Linkers, Loaders & Libraries
2.3Software Development
2.3.1Algorithmic Thinking2.3.2Waterfall Lifecycle2.3.3Waterfall Lifecycle - Strengths & Weaknesses2.3.4Agile Methodology2.3.5Agile Methodology - Strengths & Weaknesses2.3.6Extreme Programming2.3.7Extreme Programming - Strengths & Weaknesses2.3.8Spiral Methodology2.3.9Spiral Methodology - Strengths & Weaknesses2.3.10Rapid Application Development2.3.11RAD - Strengths & Weaknesse
2.4Types of Programming Language
3Exchanging Data
3.1Compression, Encryption & Hashing
3.2Databases
3.3Networks
3.3.1The Benefits of Networks3.3.2Network Performance3.3.3Types of Networks3.3.4Network Protocols3.3.5Transmission Protocols3.3.6What is the Internet?3.3.7Uniform Resource Locators3.3.8Domain Name Service3.3.9Web Hosting3.3.10Layering Concepts3.3.11TCP &. OSI Models3.3.12The Advantages of Layering3.3.13What's in a Packet?3.3.14How do Packets get Routed?3.3.15Did my Data Arrive Safely?3.3.16Network Hardware3.3.17Transmission Media3.3.18Firewalls3.3.19Proxies3.3.20Client-Server Model3.3.21Advantages of the Client Server Model3.3.22Disadvantages of the Client Server Model3.3.23Peer-to-Peer Model3.3.24Advantages of the Peer-to-Peer Model3.3.25Disadvantages of the Peer-to-Peer Model
4Data Types, Data Structures & Algorithms
4.1Data Types
4.1.1Data Types4.1.2Casting4.1.3Arrays4.1.42D Arrays4.1.5Strings4.1.6Binary4.1.7Sign & Magnitude4.1.8Binary Addition4.1.9Binary Shifts4.1.10Hexadecimal4.1.11Using Hexadecimal4.1.12Converting Binary & Hexadecimal4.1.13Converting Denary & Hexadecimal4.1.14Floating Points in Binary4.1.15Normalisation of Floating Points4.1.16Floating Point Addition4.1.17Floating Point Subtraction4.1.18Bitwise Manipulation - Shifts4.1.19Bitwise Manipulation - Masks4.1.20Character Sets4.1.21ASCII4.1.22Unicode
4.2Data Structures
5Legal, Moral, Cultural & Ethical Issues
5.1Computing Related Legislation
5.2Moral & Ethical Issues
5.2.1Online Activity Tracking5.2.2Censorship5.2.3Positive Cultural Impacts5.2.4Negative Cultural Impacts5.2.5E-Waste5.2.6Energy Consumption5.2.7Positive Environmental Impact5.2.8Layout, Colour Paradigms & Character Sets5.2.9Computers in the Workplace5.2.10Automated Decision-Making5.2.11Artificial Intelligence5.2.12Monitoring Behaviour5.2.13Analysing Personal Information5.2.14Piracy & Offensive Communication
6Elements of Computational Thinking
6.1Thinking Abstractly
6.2Thinking Ahead
6.3Thinking Procedurally
6.4Thinking Logically
6.5Thinking Concurrently
7Problem Solving & Programming
7.1Programming Techniques
7.2Programming Construction
Jump to other topics
1Components of a Computer
1.1Structure & Function of the Processor
1.2Types of Processors
1.3Input, Output & Storage
1.3.1Elements of Computer Systems1.3.2Types of Computer Systems1.3.3How Magnetic Storage Works1.3.4Properties of Magnetic Storage1.3.5Examples of Magnetic Storage1.3.6How Optical Storage Works1.3.7Properties of Optical Storage1.3.8Examples of Optical Storage1.3.9Types of Optical Disc1.3.10Random Access Memory1.3.11Read Only Memory1.3.12Uses of Flash Memory1.3.13Properties of Flash Memory1.3.14What to do When We Run Out of Memory1.3.15How Virtual Memory Works
2Software & Software Development
2.1Systems Software
2.2Applications Generation
2.2.1Applications Software2.2.2Utilities2.2.3Encryption Software2.2.4Defragmentation Software2.2.5Data Compression Software2.2.6Backup Software2.2.7Open Source Software2.2.8Proprietary Software2.2.9Licensing Issues2.2.10Compilers2.2.11Interpreters2.2.12Assemblers2.2.13Compiling a Program2.2.14Lexical Analysis2.2.15Compilation Stages2.2.16Linkers, Loaders & Libraries
2.3Software Development
2.3.1Algorithmic Thinking2.3.2Waterfall Lifecycle2.3.3Waterfall Lifecycle - Strengths & Weaknesses2.3.4Agile Methodology2.3.5Agile Methodology - Strengths & Weaknesses2.3.6Extreme Programming2.3.7Extreme Programming - Strengths & Weaknesses2.3.8Spiral Methodology2.3.9Spiral Methodology - Strengths & Weaknesses2.3.10Rapid Application Development2.3.11RAD - Strengths & Weaknesse
2.4Types of Programming Language
3Exchanging Data
3.1Compression, Encryption & Hashing
3.2Databases
3.3Networks
3.3.1The Benefits of Networks3.3.2Network Performance3.3.3Types of Networks3.3.4Network Protocols3.3.5Transmission Protocols3.3.6What is the Internet?3.3.7Uniform Resource Locators3.3.8Domain Name Service3.3.9Web Hosting3.3.10Layering Concepts3.3.11TCP &. OSI Models3.3.12The Advantages of Layering3.3.13What's in a Packet?3.3.14How do Packets get Routed?3.3.15Did my Data Arrive Safely?3.3.16Network Hardware3.3.17Transmission Media3.3.18Firewalls3.3.19Proxies3.3.20Client-Server Model3.3.21Advantages of the Client Server Model3.3.22Disadvantages of the Client Server Model3.3.23Peer-to-Peer Model3.3.24Advantages of the Peer-to-Peer Model3.3.25Disadvantages of the Peer-to-Peer Model
4Data Types, Data Structures & Algorithms
4.1Data Types
4.1.1Data Types4.1.2Casting4.1.3Arrays4.1.42D Arrays4.1.5Strings4.1.6Binary4.1.7Sign & Magnitude4.1.8Binary Addition4.1.9Binary Shifts4.1.10Hexadecimal4.1.11Using Hexadecimal4.1.12Converting Binary & Hexadecimal4.1.13Converting Denary & Hexadecimal4.1.14Floating Points in Binary4.1.15Normalisation of Floating Points4.1.16Floating Point Addition4.1.17Floating Point Subtraction4.1.18Bitwise Manipulation - Shifts4.1.19Bitwise Manipulation - Masks4.1.20Character Sets4.1.21ASCII4.1.22Unicode
4.2Data Structures
5Legal, Moral, Cultural & Ethical Issues
5.1Computing Related Legislation
5.2Moral & Ethical Issues
5.2.1Online Activity Tracking5.2.2Censorship5.2.3Positive Cultural Impacts5.2.4Negative Cultural Impacts5.2.5E-Waste5.2.6Energy Consumption5.2.7Positive Environmental Impact5.2.8Layout, Colour Paradigms & Character Sets5.2.9Computers in the Workplace5.2.10Automated Decision-Making5.2.11Artificial Intelligence5.2.12Monitoring Behaviour5.2.13Analysing Personal Information5.2.14Piracy & Offensive Communication
6Elements of Computational Thinking
6.1Thinking Abstractly
6.2Thinking Ahead
6.3Thinking Procedurally
6.4Thinking Logically
6.5Thinking Concurrently
7Problem Solving & Programming
7.1Programming Techniques
7.2Programming Construction
Practice questions on Principles of Data Storage
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