4.1.4
Writing Your Own Program: Input, Outputs, Design
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Designing a ‘basketball’ game
Imagine you are making a basketball game. You need to think about how the game will look, the inputs, the outputs, and the parts of the game.

What will it look like?
- You will want to make your game attractive to the player.
- You might want to make it look like a bird's-eye view of a basketball court.
- The game should have a simple design.

What is the input?
- The input is how the player will use the game.
- What will the player need to do with the keypad, mouse, finger, etc. to control the game?

What is the output?
- The outputs of the game are everything the game should do.
- The ball can be moved with the red and blue boxes.
- The ball should bounce off the walls.
- If the ball hits the basket, you should add points to the team's score.

What are the parts of the game?
- The parts of the game are the different components you can see, hear, or feel.

Parts of the game: examples
- Parts of the game are:
- the background design
- the ball
- the movement of the ball and hands
- the bounce of the ball off the walls
- the point-scoring
- the effects (e.g. sound)
1Using Computers
1.1Computers as a Tool
1.3Plagiarism & Illegal Sharing
2Networks & the World Wide Web
3Computational Thinking
Jump to other topics
1Using Computers
1.1Computers as a Tool
1.3Plagiarism & Illegal Sharing
2Networks & the World Wide Web
3Computational Thinking
Practice questions on Writing Your Own Program: Input, Outputs, Design
Can you answer these? Test yourself with free interactive practice on Seneca — used by over 10 million students.
- 1Which of these is an output in a basketball game?Multiple choice
- 2What is an example of input in a football game?Multiple choice
- 3What are the parts of a gameMultiple choice
- 4What is the input in a game?Multiple choice
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